Website powered by

The Wreck

This is a real-time environment I created in Unreal Engine 4. All models were created in Zbrush, UV'd in Maya, and textured in Substance Painter 2. The entire project was created and rendered in real time on one Asus ROG gaming laptop with an Nvidia GTX 980m GPU, and an Intel Core i7 CPU.

TheWreck

Kris kaufman screenshot00131

In Game Capture 01

Kris kaufman screenshot00003

In Game Capture 02

Kris kaufman screenshot00148

In Game Capture 03

Kris kaufman screenshot00015

In Game Capture 04

Kris kaufman screenshot00192

In Game Capture 05

Kris kaufman screenshot00041

In Game Capture 06

Kris kaufman screenshot00065

In Game Capture 07

Kris kaufman screenshot00042

In Game Capture 08

Kris kaufman screenshot00076

In Game Capture 09

Kris kaufman screenshot00031

In Game Capture 10

Kris kaufman screenshot00112

In Game Capture 11

Kris kaufman screenshot00125

In Game Capture 12

Kris kaufman screenshot00092

In Game Capture 13

Kris kaufman sm stairwall a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm antenna a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm wallcorner a damaged a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm cargocontainer a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm wallcorner a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm floorsection a damaged a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm wallcorner b damaged a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm floorsection a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm wallcorner b v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm floorsection b damaged a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm floorsection b v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm floorsection f v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm floorsection c v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm floorsection ga damaged a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm floorsection d damaged a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm floorsection gb damaged a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm floorsection d v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm floorsection gb v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm floorsection e damaged a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm metal debris v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm wallsection a floor a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm wallsection a floor damaged a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm wallsection a frnt damaged a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm wallsection a frnt v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm wallsection a outter damaged a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm rocksection a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm rockslab a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm stairfloor a damaged a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm stairfloor a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm stairwall a damaged a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm wallsection a outter low v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm wallsection b damaged a v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm wallsection b damaged b v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm wallsection b v01

Zbrush model, Substance Painter textures, and in game asset poly count

Kris kaufman sm wallsection c v01

Zbrush model, Substance Painter textures, and in game asset poly count