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2015 Demo Reel

This reel covers much of my work over 11 years at Blur Studio as a lead environment, lighting, and compositing artist.

2015_Reel

Avengers: Character Shading / Prop Modeling & Shading / Set Dressing / Lighting / Rendering / Compositing

Avengers: Character Shading / Prop Modeling & Shading / Set Dressing / Lighting / Rendering / Compositing

Rainbow 6 Siege: Set Dressing / Lighting / Rendering / Compositing

Rainbow 6 Siege: Set Dressing / Lighting / Rendering / Compositing

Rainbow 6 Siege: Set Dressing / Lighting / Rendering / Compositing

Rainbow 6 Siege: Set Dressing / Lighting / Rendering / Compositing

Batman Arkham Knight: Set Dressing / Lighting / Rendering / Compositing

Batman Arkham Knight: Set Dressing / Lighting / Rendering / Compositing

Thor The Dark World: Set Dressing / Lighting / Rendering / Compositing

Thor The Dark World: Set Dressing / Lighting / Rendering / Compositing

Halo 4: Look Development / Lighting / Rendering / Compositing

Halo 4: Look Development / Lighting / Rendering / Compositing

Halo 4: Look Development / Lighting / Rendering / Compositing

Halo 4: Look Development / Lighting / Rendering / Compositing

Halo 2 / Anniversary: Look Development / Lighting

Halo 2 / Anniversary: Look Development / Lighting

The Elder Scrolls Online: Set Dressing / Lighting / Rendering / Compositing

The Elder Scrolls Online: Set Dressing / Lighting / Rendering / Compositing

Dishonored: Environment Modeling & Shading / Lighting / Rendering / Compositing

Dishonored: Environment Modeling & Shading / Lighting / Rendering / Compositing

The Elder Scrolls Online: Look Development / Environment Modeling & Shading / Lighting / Rendering / Compositing

The Elder Scrolls Online: Look Development / Environment Modeling & Shading / Lighting / Rendering / Compositing

The Force Unleashed 2: Look Development / Environment Modeling & Shading / Lighting / Rendering / Compositing

The Force Unleashed 2: Look Development / Environment Modeling & Shading / Lighting / Rendering / Compositing

The Force Unleashed 2: Look Development / Environment Modeling & Shading / Lighting / Rendering / Compositing

The Force Unleashed 2: Look Development / Environment Modeling & Shading / Lighting / Rendering / Compositing

Star Wars: The Old Republic: Set Dressing / Lighting / Rendering / Compositing

Star Wars: The Old Republic: Set Dressing / Lighting / Rendering / Compositing

Star Wars: The Old Republic: Set Dressing / Lighting / Rendering / Compositing

Star Wars: The Old Republic: Set Dressing / Lighting / Rendering / Compositing

Star Wars: The Old Republic: Set Dressing / Lighting / Rendering / Compositing

Star Wars: The Old Republic: Set Dressing / Lighting / Rendering / Compositing

Far Cry 3: Environment Modeling & Shading / Lighting / Rendering / Compositing

Far Cry 3: Environment Modeling & Shading / Lighting / Rendering / Compositing

Brink: Set Dressing / Lighting / Rendering / Compositing

Brink: Set Dressing / Lighting / Rendering / Compositing

Halo Wars: Look Development / Environment Modeling & Shading / Lighting / Rendering / Compositing

Halo Wars: Look Development / Environment Modeling & Shading / Lighting / Rendering / Compositing

Halo Wars: Look Development / Environment Modeling & Shading / Lighting / Rendering / Compositing

Halo Wars: Look Development / Environment Modeling & Shading / Lighting / Rendering / Compositing

Halo Wars: Wireframe of Bridge Environment

Halo Wars: Wireframe of Bridge Environment

Warhammer Online: Look Development / Scene Set Up / Lighting / Rendering / Compositing

Warhammer Online: Look Development / Scene Set Up / Lighting / Rendering / Compositing

Lost Planet 3: Look Development / Lighting / Rendering / Compositing

Lost Planet 3: Look Development / Lighting / Rendering / Compositing

Resident Evil: Operation Raccoon City: Environment Modeling & Shading / Lighting / Rendering / Compositing

Resident Evil: Operation Raccoon City: Environment Modeling & Shading / Lighting / Rendering / Compositing

Resident Evil: Operation Raccoon City: Environment Modeling & Shading / Lighting / Rendering / Compositing

Resident Evil: Operation Raccoon City: Environment Modeling & Shading / Lighting / Rendering / Compositing

Star Wars: The Old Republic: Environment Shading / Lighting / Rendering / Compositing

Star Wars: The Old Republic: Environment Shading / Lighting / Rendering / Compositing

Star Wars: The Old Republic: Wireframe of Environment Modeling

Star Wars: The Old Republic: Wireframe of Environment Modeling

Star Wars: The Old Republic: Environment Modeling & Shading / Lighting / Rendering / Compositing

Star Wars: The Old Republic: Environment Modeling & Shading / Lighting / Rendering / Compositing

Terminator Salvation: Lighting / Rendering / Compositing

Terminator Salvation: Lighting / Rendering / Compositing

Terminator Salvation: Environment Modeling & Shading / Lighting / Rendering / Compositing

Terminator Salvation: Environment Modeling & Shading / Lighting / Rendering / Compositing

Sleeping Dogs: CG Sup / Look Development / Environment Modeling & Shading / Lighting / Rendering / Compositing

Sleeping Dogs: CG Sup / Look Development / Environment Modeling & Shading / Lighting / Rendering / Compositing

League Of Legends: Set Dressing / Lighting / Rendering / Compositing

League Of Legends: Set Dressing / Lighting / Rendering / Compositing

A Gentlemen's Duel: Set Dressing / Lighting / Rendering / Compositing

A Gentlemen's Duel: Set Dressing / Lighting / Rendering / Compositing

The Simpsons Movie Trailer: Set Dressing / Lighting / Rendering / Compositing

The Simpsons Movie Trailer: Set Dressing / Lighting / Rendering / Compositing

FOX NFL: Logo Animation / Set Dressing / Lighting / Rendering / Compositing

FOX NFL: Logo Animation / Set Dressing / Lighting / Rendering / Compositing

Transformers The Game: Look Development / Environment Modeling & Shading / Lighting / Rendering / Compositing

Transformers The Game: Look Development / Environment Modeling & Shading / Lighting / Rendering / Compositing